26/04/17 01:55

Possible Police Car Siren Lights added to KotK

Possible Police Car Siren Lights added in last KotK test Server Update? @infectioncast

Source: Twitter
21/04/17 01:55

New Outland Crate On Test Server

Latest #JustSurvive Test Server update contains possible new "Outland Crate" https://t.co/7ECxhXFShB @infectioncast

Source: Twitter
21/04/17 01:08

Just Survive Test Server Patch 1770782

Following the deployment of Just Survive build 1770782 to the test server, 267 changes have been noted in the core item file spanning 217 items.
NEW ITEMS
No new items have been introduced in this patch.
RENAMED ITEMS
These items already exist in the item file but have been renamed and possibly re-categorised.
CURRENT VALUE NEW VALUE
Alpha Launch Crate Locked Alpha Launch Crate
H1Z1 Wearables Crate Locked H1Z1 Wearables Crate
Battle Royale Wearables Crate Locked Battle Royale Wearables Crate
Marauder Crate Locked Marauder Crate
BR: Vigilante Crate Locked Vigilante Crate
Mercenary Crate Locked Mercenary Crate
H1Z1 Invitational Crate Locked 2015 Invitational Crate
Showdown Crate Locked Showdown Crate
Renegade Crate Locked Renegade Crate
Renegade Crate - Unlocked Renegade Crate
Renegade Crate - Unlocked Renegade Crate
Wasteland Crate Locked Wasteland Crate
Wasteland Crate - Unlocked Wasteland Crate
EZW Crate Locked EZW Crate
EZW Crate - Unlocked EZW Crate
Predator Crate Locked Predator Crate
Predator Crate - Unlocked Predator Crate
Ronin Crate Locked Ronin Crate
Ronin Crate - Unlocked Ronin Crate
2016 Invitational Crate Locked 2016 Invitational Crate
2016 Invitational Crate - Unlocked 2016 Invitational Crate
Alpha Launch Crate Locked Alpha Launch Crate
H1Z1 Wearables Crate Locked H1Z1 Wearables Crate
Battle Royale Wearables Crate Locked Battle Royale Wearables Crate
Marauder Crate Locked Marauder Crate
BR: Vigilante Crate Locked Vigilante Crate
Mercenary Crate Locked Mercenary Crate
H1Z1 Invitational Crate Locked 2015 Invitational Crate
Showdown Crate Locked Showdown Crate
Renegade Crate Locked Renegade Crate
Wasteland Crate Locked Wasteland Crate
EZW Crate Locked EZW Crate
Predator Crate Locked Predator Crate
Ronin Crate Locked Ronin Crate
2016 Invitational Crate Locked 2016 Invitational Crate
Alpha Launch Crate - Unlocked Alpha Launch Crate
H1Z1 Wearables Crate - Unlocked H1Z1 Wearables Crate
Battle Royale Wearables Crate - Unlocked Battle Royale Wearables Crate
Marauder Crate - Unlocked Marauder Crate
Vigilante Crate - Unlocked Vigilante Crate
Mercenary Crate - Unlocked Mercenary Crate
2015 Invitational Crate - Unlocked 2015 Invitational Crate
Showdown Crate - Unlocked Showdown Crate
Alpha Launch Crate Locked Alpha Launch Crate
H1Z1 Wearables Crate Locked H1Z1 Wearables Crate
Battle Royale Wearables Crate Locked Battle Royale Wearables Crate
Marauder Crate Locked Marauder Crate
BR: Vigilante Crate Locked Vigilante Crate
Mercenary Crate Locked Mercenary Crate
H1Z1 Invitational Crate Locked 2015 Invitational Crate
Showdown Crate Locked Showdown Crate
Renegade Crate Locked Renegade Crate
Wasteland Crate Locked Wasteland Crate
EZW Crate Locked EZW Crate
Predator Crate Locked Predator Crate
Ronin Crate Locked Ronin Crate
2016 Invitational Crate Locked 2016 Invitational Crate

View More Details


Disclaimer: this post has been automatically generated based on a comparison of game data files, the changes listed above are only theoretical and may not appear on the live server and could be subject to change at any time.
14/04/17 03:01

KotK Game Update 6th April 2017

New Feature: Team Follow Cam

  • In Duos and Fives, once eliminated there is now an option to “Spectate” to watch your teammates play out the rest of the match.
  • Pressing Camera Toggle View (default: T) will swap between locked to players POV and free cam (still locked to character).
  • New In-Game Group HUD has been added to Duos and Fives to provide more information on your team, such as weapon equipped and whether they have a helmet.
  • Team members now all have unique outline colors which match their color in the Group HUD.
  • Teams Remaining will now display next to Players Remaining in Duos and Fives
  • On the Main Menu, the new Lobby allows you to invite friends from anywhere in the UI.

Region Connection Test

  • Selecting your region now happens upon initial login rather than in the Main Menu.
  • Region select will indicate your connection quality to each region, and you will not be allowed to play in a region where your ping exceeds acceptable thresholds.
  • We’ve added new East Coast Servers in North America.

Vehicle Updates

Vehicles now lose performance as they take damage.
  • 50% health – 50% torque reduction
  • 35% health – loss of turbo functionality
  • 20% health – 75% torque reduction, vehicle takes damage over time
  • 10% health – 90% torque reduction, vehicle takes increased damage over time

Vehicle health states as well as lost functionality are now displayed in an all-new HUD element.

Vehicles can now be hotwired by holding the Gas button (default: W). This addresses a known exploit where players could change seats while hotwiring.

Items in the Vehicle Inventory (e.g. Sparkplugs) can now be moved via drag and drop.
New Hit Feedback

Incoming and outgoing hit-markers have been updated with colors and new animations to help differentiate different impact types such as hitting or breaking armor versus body shots.
  • Red – Body
  • Yellow – Armor or Helmet
  • White – Vehicle
  • Green – Friendly Fire

New animations and sound effects have been added to better indicate when armor and helmets have been broken.

You can use the classic hit-markers (with new colors) via Settings -> Use Classic Hit Feedback.

The Arena
  • Optimized Pleasant Valley, Ranchito, and all residential areas for improved performance.
  • Some homes have been boarded up, which is made clear when parachuting when you look at the yard. Green grass means loot!
  • Interior layouts have been improved to make them easier to navigate.
  • Zimms has a new storefront and interior layout that will improve performance and navigation.
  • There should be far fewer floating or clipping objects, or objects that prevent looting.
  • Smoothed out the collision of many objects and structures in the world that could cause vehicles to unexpectedly explode when running into them.
  • Wheelbarrows and gravestones are now destructible.

Magnum Tuning

The Magnum is a bit too powerful at long range right now, particularly against vehicles in team games where a group of players with magnums can bring down a vehicle in seconds from hundreds of meters away. The following changes should make the Magnum a bit more difficult to use at higher distances, without compromising its effectiveness at close range or overall damage.
  • Magnum bullet slowdown will now occur over 60 yards
  • Magnum bullet drop rate has been increased after 80 yards

Quality of Life Updates
  • Ammunition boxes, gas grenades, and smoke grenades have new, unique models to be more easily distinguishable at a glance.
  • Hit feedback audio is now tied to sound effects volume instead of interface volume.
  • Balanced out the sound effects in the Main Menu.
  • Rounded out the edges of the “dot” reticle.

Bug Fixes
  • Fixed an issue that could cause players to fall through the world and get stuck when dismounting their parachute.
  • Removed the ability to instantly go prone by side-stepping.
  • Removed the ability to switch seats in a vehicle while hotwiring.
  • Removed the ability to switch seats in a vehicle while moving.
  • Fixed an issue where players could exit vehicles, particularly at high speeds, at inconsistent locations. The location where players exit should be much more consistent now.
  • Fixed an exploit that would allow players to shoot behind them using alt-look.
  • Switching to ADS while strafing from free look will no longer make you lose mouse input.
  • Aligned the range of the gas grenades visual effect and its damage.
  • Fixed a rare case that could cause vehicle horns to get stuck on.
  • Synced up the AK-47 reload animation with the actual reload timing.
  • Fixed an issue where shift-dragging items could double the amount requested.
  • Numpad 0 will no longer act like “enter” when splitting stacks of items.
  • Laminated Armor will correctly show damaged state when in the Inventory.
  • Teammate health will be updated reliably even when at long range.
  • Cleaned up several issues that could cause the client or UI to become unresponsive when using Alt+Tab or Alt+Enter.
  • Victory music should correctly play after winning the match.
  • Removed durability from weapons.
  • Nightmare Mask should now correctly show in your Steam inventory.

Known issues:
  • In team games, the winner may see incorrect information on their end-screens if all their teammates have exited the match.
  • The “Kill Count” field in the UI doesn’t count kills that occur when your target bleeds out after you die. You should still get credit (XP, Score) for the kill, however.
  • Field bandages currently do not have an aura attractor while on the ground.
  • The Twitch link account button can lose functionality if the user cancels authorization or closes the web page. Backing out of the screen and back in will fix this issue.
  • The Gas Grenade’s visual effects will carry over into the spectate mode if the user dies while under gas grenade effects.
  • The Spectate cam may become less smooth if the client spectating has a high (above 100) ping.
  • Going from Training to a team match may cause the Team HUD UI to disappear. Re-logging with fix this issue.
  • Smoke grenades will render out while in gas.

Source: Daybreak Website
14/04/17 01:31

King Of The Kill Test Server Patch 1751158

Following the deployment of King Of The Kill build 1751158 to the test server, 97 changes have been noted in the core item file spanning 59 items.
NEW ITEMS
The following items have been added to the item file...

$1.18 - $2.37

Anarchy Motorcycle Helmet

$23.56 - $32.02

Bandit Helmet

$0.33 - $0.44

Bandit Flannel Vest

$0.30 - $0.46

Bandit Baggy Jeans

$2.15 - $3.07

Scavenger Body Armor

$17.18 - $28.19

Apocalypse Mask

$0.10 - $0.12

Scavenger Tactical Jacket

$0.10 - $0.15

Scavenger Straight-Leg Pants

$17.55 - $22.59

Bandit Makeshift Armor

$2.11 - $3.39

Nomad Spiked Helmet

$0.10 - $0.11

Nomad Leather Jacket

$0.09 - $0.11

Nomad Military Pants

$0.29 - $0.35

Nomad Armored Shoulderpads

$0.11 - $0.13

Bandit Fingerless Gloves

$5.63 - $7.33

Pandamonium Motorcycle Helmet

$2.70 - $3.34

Pandamonium Hoodie

$0.28 - $0.36

Bandit .44 Magnum

$126.90 - $166.16

Volcanic AK-47

$0.10 - $0.12

Bandit Athletic Boots

$0.05 - $0.10

Nomad Crate
Nomad Crate - Unlocked
Bronze Nomad Crate
Silver Nomad Crate
Gold Nomad Crate

$7.08 - $7.64

Scavenger .308 Hunting Rifle

$0.46 - $0.63

Hazard Makeshift Armor

$0.50 - $0.76

Urban Camo Backpack

RENAMED ITEMS
These items already exist in the item file but have been renamed and possibly re-categorised.
CURRENT VALUE NEW VALUE
Mask of the Blue Bunny Blue Rabbit Mask
Mask of the Pink Bunny Pink Rabbit Mask
Mask of the Blue Bunny Blue Rabbit Mask
Mask of the Blue Bunny Pink Rabbit Mask
Pony Express Military Backpack Pwny Express Military Backpack
Pony Express Military Backpack Pwny Express Military Backpack

View More Details

Disclaimer: this post has been automatically generated based on a comparison of game data files, the changes listed above are only theoretical and may not appear on the live server and could be subject to change at any time.
07/04/17 10:46

Double Experience Points Active

Enjoy Double Experience Points and earn unlocked Crates faster this weekend! https://t.co/iA9BEbRF8c

Source: Twitter
07/04/17 10:30

Introducing The Nomad Crate

Arclegger has tweeted
Last crate was 4 months ago. This new one is looking fresh https://t.co/nVR6hNo09L

Source: Twitter
01/04/17 12:55

Just Survive Test Server Patch 1728444

Following the deployment of Just Survive build 1728444 to the test server, 367 changes have been noted in the core item file spanning 203 items.
NEW ITEMS
No new items have been introduced in this patch.
RENAMED ITEMS
These items already exist in the item file but have been renamed and possibly re-categorised.
CURRENT VALUE NEW VALUE
Metal Scrap Scrap Metal
Stronghold Blueprints Satchel
.380 Round .380 round
Tetanus Vaccine - DEPRECATED Tetanus Vaccine
Red Scrub Shirt Red Scrubs Shirt
Blue Scrub Shirt Blue Scrubs Shirt
Grey Scrub Shirt Grey Scrubs Shirt
Green Scrub Shirt Green Scrubs Shirt
Kurama Medical Scrub Shirt Kurama Medical Scrubs Shirt
Happy Skull Scrub Shirt Happy Skull Scrubs Shirt
Military Scrub Shirt Military Scrubs Shirt
Hugz Needed Scrub Shirt Hugz Needed Scrubs Shirt
Hugz Needed Scrub Shirt Hugz Needed Scrubs Shirt
Kurama Medical Scrub Shirt Kurama Medical Scrubs Shirt
Happy Skull Scrub Shirt Happy Skull Scrubs Shirt
Military Scrub Shirt Military Scrubs Shirt
Red Scrub Shirt Red Scrubs Shirt
Kurama Medical Scrub Shirt Kurama Medical Scrubs Shirt
Military Scrub Shirt Military Scrubs Shirt
Happy Skull Scrub Shirt Happy Skull Scrubs Shirt
Hugz Needed Scrub Shirt Hugz Needed Scrubs Shirt
Test Fire Axe
Code Blue Scrub Shirt Code Blue Scrubs Shirt
Code Blue Scrub Shirt Code Blue Scrubs Shirt
Door Door.01.Base.Modular
Doorway 1 Doorway.01.Base.Modular
Doorway 2 Doorway.02.Base.Modular
Stairs 2 Stairs.Exterior.01.Base.Modular
Foundation Foundation.01.Base.Modular
Gate Gate.01.Base.Modular
Gateway Gateway.01.Base.Modular
Half Wall Wall.Half.01.Base.Modular
Stairs 1 Stairs.Inner.01.Base.Modular
Roof Roof.01.Base.Modular
Half Roof Roof.02.Base.Modular
Short Half Wall 1 Wall.Half.Short.01.Base.Modular
Short Wall 1 Wall.Short.01.Base.Modular
Shutter Shutter.01.Base.Modular
Slotted Wall Wall.Slotted.01.Base.Modular
Wall Wall.01.Base.Modular
Windowed Wall Wall.Window.01.Base.Modular
Short Wall 2 Wall.Short.02.Base.Modular
Short Half Wall 2 Wall.Half.Short.02.Base.Modular

View More Details

Disclaimer: this post has been automatically generated based on a comparison of game data files, the changes listed above are only theoretical and may not appear on the live server and could be subject to change at any time.
01/04/17 11:48

Just Survive Test Update March 30th 2017

[UPDATE: March 31st 4:01PM PST]

We've updated Test with another quick fix we wanted to get in for the weekend.

  • Crowbars are no longer repairable. This was a bug that was allowing an unintentional harvest-able amount of scrap metal to be available to players.

Also, to make it official...yes, there will be a Live wipe when we update early next week. We're going to turn on Purge Mode here shortly to have a little fun in the remaining days here on Live. This basically means that loot gets cranked way up so everyone can just have a free for all in the last remaining days of this wipe cycle.

I'll update here again after the weekend when we have a clearer idea of when this update will take place. In the meantime, please jump on Test over the weekend. We need all the eyes we can get and your feedback is incredibly important to us. Let us know what you think!

-------------------------

Hi!

We've updated and unlocked Test. This push is a release candidate for Live next week, so there are a few things to go over here.

First off, we want to address a few major issues with the current Live experience. Right now on Live, people are exploiting the repair box to “hold” land in preparation for mega-bases and to generally grief other players.

Another major issue is overlapping socketed base objects. This has allowed a variety of base designs that are extremely difficult and resource intensive to raid, to the point where people call them "unraidable".

Additionally, we were able to identify and fix a major bug with loot spawn caps that's been around a while. Most of you are aware that Live updates always seemed to reset loot and it took a little while to normalize. It made adjusting desired spawn amounts impossible for our designers as it was constantly adjusting over time. This has been fixed in this update. Please be aware that this may feel like a loot nerf even though actual loot tables/amounts haven't been touched. We can adjust as needed as we gather feedback if we feel it's warranted.

In order to line up a solid Live candidate next week, we’ve had to roll back some in-progress work (most notably the new melee system which isn't ready for prime-time) to ensure a stable release.

-------------------------

Given all that, here's what we've updated Test with tonight:

  • Loot Spawn Fix (over time, loot spawners would stop respecting their loot caps and would spawn excess items. This has been fixed.)
  • Repair boxes have been removed
  • Socketed base items (gates, shelters, everything that snaps) can no longer be placed to interpenetrate other base objects
  • Weather (rain and fog. Yes, weather will make its way to Live finally!)
  • Several new CTD fixes

Please share your feedback here in this thread! There's a lot here to process and we're eager to see what you think of these changes.

Source: Reddit
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Our Whitelisted Server - The Stronghold H1Z1 Stronghold

This is a joint collaboration effort between ourselves, Survivors Rest and PhazePyre.

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