11/10/16 12:44

Producers Update October 10th

Now that the H1Z1 Invitational 2016 has crowned two new winners, I wanted to take a moment to talk about some of the things happening right now in King of the Kill.

H1Z1 Invitational 2016
This year’s invitational was a lot of fun and a huge success. The prize pool of just over $267,000 far exceeded our expectations and made for an exciting event. There were so many notable moments for me throughout the weekend-- first off, ISCO winning the first qualifier on Saturday against a tough field to make it into the tournament on Sunday. ISCO had flown all the way from Korea to represent a very passionate Asian community and impressed a lot of players with his aggressive play. Manpons, a fan favorite, took third in the first match and put the seldom seen explosive arrows to effective use in both games. Using them to flush opponents out of cover, he was able to get into advantageous positions and showed really well. Gassy Mexican was really aggressive in Match 1 racking up six kills. I thought he finally met his match when Ninja dropped off of the bridge he was hiding under, but he got the better of an intense gunfight and knocked out the defending champ. A fun piece of trivia, Radek only died to one other competitor, inboxes. Inboxes only died to one other competitor, Radek.

If you missed out on the action, you can catch some of it here:





What’s Next
Since September 20th, most of our focus was on server stability and optimizations to improve some game conditions we were seeing play out at scale on the live servers (early game lag as an example). We got the Australian servers stood back up, and fixed and turned the Asia servers back last week. We are going to monitor it all and if everything continues to look good we are going to get the ping restrictions set to proper values in this next patch.

Scrapyard
We had to re-architect the Scrapyard, but are now ready to get it into the build. You can turn any duplicate or unwanted items into Scrap and then obtain new items from the Scrapyard. I know a lot of you have been asking when this is going to come out, but we had to make sure it was properly ready. It’s important to note that you may not have the ability to test most of the Scrapyard features until it goes to the Live build because most players don’t have skins unlocked.

Hoods
Maybe more minor note here but something that has been requested by the players for a long time. If you are wearing a hoodie and equip a helmet, the hoodie will automatically go down so that the helmet is easily visible.

Bugs
A number of bug fixes are going into this patch. This is all stuff that we have been collecting from the community over the past several weeks.

  • First Time Event (FTE) popups should only occur in training now
  • Bullet icons were redone to make it more obvious which rounds of ammo you have in your inventory
  • Reloading will always be interrupted by other game actions, like healing, opening a door, etc.
  • Fixed a bug where certain actions could not be bound to a modifier (alt, shift, etc.)
  • Setting Flora to “Off” will now actually set it correctly (off was actually setting it to high)
  • Shift dropping a partial stack from your inventory will no longer lock the inventory screen
  • Left click looting a stack will now loot the entire stack
  • Bandages are dropping in loot bags again
  • Some users were experiencing frame drops when using the inventory. This was due to high DPI mice and has been fixed
  • Some items were being duped in your inventory when skinning in it, that has been fixed
  • Some laminated body armor was disappearing from your inventory when you were already equipped with makeshift armor, this has also been fixed
  • Muting voice chat in Fort Destiny will no longer incorrectly mute voice chat everywhere
  • If you need to switch regions within the UI, you should no longer end up in an unresponsive state
  • There was a bug causing player’s crate inventories to change when switching regions, that should be consistent now

Events
You may have noticed the Events tab in the UI with the coming soon graphic in it. Events are scheduled games that may have some sort of prize attached to them. Next week we will begin beta testing the Event system prior to turning it on for everyone. We are going to work with the communities that were participating in whitelist events and tournaments for the testing. As soon as we know that system is working properly, we will launch our public Events.

New Crate
Given that it is October, you can probably take a good guess as to the theme of this crate. Called the Infernal Crate, it contains a lot of items including some famous monster masks, all the way up to the Ultra Rare Demon Mask. The item that I am most excited about though is our first animated weapon skin. Also an ultra-rare, the animated skin is truly unique and something that we will do more of in the future.

Till next time!
Chris Wynn
@The1Wynn

Source: Daybreak's Website
11/10/16 09:20

King Of The Kill Test Server Patch 1384798

Following the deployment of King Of The Kill build 1384798 to the test server, 2480 changes have been noted in the core item file spanning 2119 items.
NEW ITEMS
The following items have been added to the item file...
Double Bird
Disagree

RENAMED ITEMS
These items already exist in the item file but have been renamed and possibly re-categorised.
CURRENT VALUE NEW VALUE

View More Details

Disclaimer: this post has been automatically generated based on a comparison of game data files, the changes listed above are only theoretical and may not appear on the live server and could be subject to change at any time.
07/10/16 12:40

King Of The Kill Test Server Patch 1378693

Following the deployment of King Of The Kill build 1378693 to the test server, 4753 changes have been noted in the core item file spanning 136 items.
NEW ITEMS
The following items have been added to the item file...
Shallow Grave M1911A1

$9.87 - $11.40

Shallow Grave .308 Hunting Rifle

$104.57 - $129.18

Infernal 12GA Pump Shotgun

$12.01 - $13.12

Arachnid Full Helmet

$1.09 - $1.25

Arachnid Tactical Body Armor

$2.13 - $2.53

Arachnid Tactical Jacket

$0.80 - $0.89

Arachnid Padded Pants

$0.13 - $0.16

Arachnid Combat Boots

$0.60 - $0.74

Arachnid Fingerless Gloves

$38.81 - $41.39

Infernal Demon Mask

$10.28 - $14.18

Day of the Dead Suit Jacket

$1.00 - $1.31

Day of the Dead Slacks

$0.96 - $1.17

Day of the Dead Zeds

$0.94 - $1.05

Day of the Dead Padded Gloves

$23.86 - $25.51

Frankenswine Mask

$0.47 - $0.55

Code Blue Scrubs Shirt

$0.38 - $0.49

Code Blue Scrubs Pants

$0.25 - $0.58

Frankenswine Gators

$0.51 - $0.66

Frank Face Bandana

$0.59 - $0.68

Vlad Face Bandana

$0.59 - $0.66

Gill Face Bandana

$8.78 - $9.76

Full Metal Pumpkin Mask

$1.06 - $1.18

Haunted Hoodie

$1.93 - $2.30

Day of the Dead Hockey Mask

$7.18 - $8.85

Frankenswine Backpack

$4.00 - $4.59

Chiller Dance

$0.02 - $0.04

Infernal Crate
Infernal Crate - Unlocked
Bronze Infernal Crate
Silver Infernal Crate
Gold Infernal Crate
Combat Knife

$1.70 - $2.01

Haunted Hockey Mask
Red Face Bandana & Biker Shades
Evil Clown Bandana & Glasses
Blue Face Bandana & Biker Shades
Camo Face Bandana & Green Biker Shades
All American Face Bandana & White Biker Shades
Pink Face Bandana & Biker Shades
Skull Face Bandana & Black Biker Shades
Tan Ghillie Suit Boots & Gloves
Woodland Ghillie Suit Boots & Gloves

RENAMED ITEMS
These items already exist in the item file but have been renamed and possibly re-categorised.
CURRENT VALUE NEW VALUE
White Battle Royale "With Cheese" T-Shirt White BR "With Cheese" T-Shirt
Black Battle Royale "Irish Style" T-Shirt Black BR "Irish Style" T-Shirt
Black Battle Royale "With Cheese" T-Shirt Black BR "With Cheese" T-Shirt
Red Battle Royale "With Cheese" T-Shirt Red BR "With Cheese" T-Shirt
White Battle Royale "With Cheese" T-Shirt White BR "With Cheese" T-Shirt
Black Battle Royale "Irish Syle" T-Shirt Black BR "Irish Style" T-Shirt
Black Battle Royale "With Cheese" T-Shirt Black BR "With Cheese" T-Shirt
Red Battle Royale "With Cheese" T-Shirt Red BR "With Cheese" T-Shirt
White Battle Royale "With Cheese" T-Shirt White BR "With Cheese" T-Shirt
Red Battle Royale "With Cheese" T-Shirt Red BR "With Cheese" T-Shirt
Red Bandit Set Red Face Bandana & Biker Shades
Clown Bandit Set Evil Clown Bandana & Glasses
Blue Bandit Set Blue Face Bandana & Biker Shades
Camo Bandit Set Camo Face Bandana & Green Biker Shades
Flag Bandit Set All American Face Bandana & White Biker Shades
Pink Bandit Set Pink Face Bandana & Biker Shades
Skull Bandit Set Skull Face Bandana & Black Biker Shades
Tan Ghillie Suit Accessory Kit Tan Ghillie Suit Boots & Gloves
Woodland Ghillie Suit Accessory Kit Woodland Ghillie Suit Boots & Gloves

View More Details

Disclaimer: this post has been automatically generated based on a comparison of game data files, the changes listed above are only theoretical and may not appear on the live server and could be subject to change at any time.
29/09/16 10:55

Just Survive 9/29 Release Notes

Sorry for the late post, everyone! Here's the release notes for the patch that will be out today.

Edit: Target up-time is still 1 pm Pacific. I'll try to update on Twitter if this changes.

  • Various health items have had model improvements
  • Jumping now costs a small amount of stamina
  • A strange zombie may appear...
  • Ammunition can now be salvaged out of inventory
  • Ammunition can now be crafted at the new Weapon Workbench
  • Crafting recipes involving gunpowder which previously used the Workbench now use the Weapon Workbench
  • Inverted vehicles can now be flipped back over via an interaction
  • Vehicles now require a Vehicle Key (rare drop) to start, otherwise they must be hotwired via an interaction with the Hotwire item in the vehicle’s inventory (Note that the Vehicle Key can be present in either vehicle, driver, or passenger inventories to bypass the hotwire process)
  • Baggy Blue Jeans can now be skinned
  • Lighter description no longer contains "Dev Note" text
  • Jagged Skinning Knife can now be picked up again after being dropped
  • Dead players will no longer spawn a zombie NPC
  • Various improvements were made to reduce the occurrence of players being pushed through geo to their deaths
  • Various improvements were made to reduce the occurrence of connection geo exploits

Source: Reddit
27/09/16 01:58

Our Z2 Map Update

Map Update - roads remapped with an optional id, 46 vehicle spawns plotted so far, text coming next https://t.co/89infEls5X @greghenninger




Source: Twitter
23/09/16 08:56

Darko Zombie Discovered

Swizzle one of our friends from the Stronghold has discovered a new type of Zombie, possibly called "Darko" zombie

Source: Twitter
23/09/16 08:47

KotK Hotfix 09/23

All servers will be unavailable beginning at 1 AM PT (8 AM GMT) for maintenance to hotfix a few outstanding issues.

Special Note: This update is also going to come with a character name wipe. We found an issue with duplicate names that was causing other problems that we need to correct.

We also are not going to run a skirmish this weekend only. We will be back next weekend with a brand new one to try out.

Bug Fixes:


  • Fixed the issue not allowing you to exit a team game. This has turned into a very complicated issue. Fixing this may bring out some other issues that are currently our top priority to get fixed up.
  • Added an option under settings -> gameplay to center your inventory and crafting screens in the middle of your screen. If you do this, the more info box will run off the screen, but we would rather get the option out and clean up that part later.
  • Inventory is sorted based on item type in this priority order:
    • Medical items
    • Throwables
    • Fuel
    • Armor
    • Weapons
    • Ammo
    • Crafting Materials
    • Other
  • Simply left clicking on an item in a loot bag or other proximity container will move that item to your inventory. You do not have to drag it over now.
  • XP was not accumulating based on your finishing position, this has been fixed.
  • There is a small icon to indicate that your medkit is still rolling near your health bar to let you know if it is working or not.
  • Bandages are now dropping in loot bags again.
  • Medkits are a bit more consistent in terms of not getting cancelled. There are still some cases where it cancels out based on an action. We are continuing to catch those cases and get it working consistently.
  • Some players were loading into matches late and were being instantly killed in a black and white world. We fixed the problem that caused you to enter these matches late.
  • Right click menus on items in your inventory were all fixed to be in a consistent order.
  • Debug server at the top of the screen was wrongly telling people they were playing in the wrong region. That text was not supposed to be there and was removed.
  • Gas notifications were removed from the top notification area to reduce the amount of spam there. Gas info still exists as a permanent element in the HUD.
  • Parachutes were not disappearing from the world, now they do properly.
  • The death screen should now display the health of the person that killed you
  • Also contains some other less noticeable cleanup and bug fixes in things we observed watching people play

Source: Daybreak's Website
23/09/16 08:32

Just Survive Dev Blog Update 09/23

Hello fellow survivors!

My name is Justin (aka Mourde, pronounced “moored” if you’re interested) and I’m a Senior Systems Designer who recently joined the H1Z1: Just Survive team. Some of you may have already seen me posting on Twitter and Reddit, but for those of you who haven’t – hi! With an impending Just Survive update on the horizon I wanted to take a few minutes to review the changes you’ll be seeing. We’ve got a lot to go over. We’re bringing back a much-requested feature with some improved functionality, porting over some features originally developed for King of the Kill we think can add to the Just Survive experience, and we’ve got a couple bug fixes in there as well. So let’s dive on in and start with Bullet Crafting!

Bullet Crafting is back! Ammunition can now be salvaged for unique components with a right-click interaction from your inventory. These components can be used to discover recipes which will enable you to craft other bullet types. There is some loss built into this process though, so make sure you’re certain you don’t want that ammo before salvaging it! In addition, some will require additional parts beyond just what you gain from salvage. For example, shotgun shells take plastic (keep those empty water bottles handy…) and some of the more powerful ammunition will require metal scrap for assembly as well. To craft all these bullets you’re going to need to discover the recipe for the new Weapon Workbench. This will now be the go-to crafting table required for anything that’s using explosives or gunpowder. So, in addition to ammunition, other recipes like weapon disassembly and IEDs will require that you have proximity to this crafting table.

Moving on, we have ported the ignition/hotwire system from King of the Kill over to Just Survive. This means that any vehicles you find will have a new hotwire item present in the vehicle inventory. To start the engine, you’ll need to use a right-click interaction on the hotwire item, unless you’re lucky enough to have found one with a key! If the vehicle, you, or any of your passengers have a key with them, the vehicle will start right up. The real convenience of this is that you don’t need to spend time pulling the spark plugs anymore to keep your ride from getting jacked out from under you! Just keep your ears open for the hotwire sound (an engine attempting to turn over). If you hear that, hotfoot it back to your vehicle and blast that carjacker before they know what hit ‘em! For reference, your friendly neighborhood zombies also have a small chance of dropping a key, so keep your eyes open. One more small addition to vehicles - if you happen to end up upside-down, you can now exit the vehicle and interact with it to flip it back over. So commence the stunt jumps!

Beyond all this we’re chipping away at the bugs you’ve been reporting. While we regretfully are still working on a few base exploits, we have hit up some smaller quality of life issues. Baggy Blue Jeans for instance can now be skinned and we’ve updated a few miscellaneous item descriptions which had erroneous text in them (such as the Lighter). Also, if you drop the Skinning Knife, you can pick it up again. Finally, we’ve disabled dead players respawning as a zombie NPC. While the idea of this feature is sound, we’re not happy with its execution at this time. We’re taking it offline until such time as we can re-evaluate how it fits in to the bigger picture and ensure it’s working in a way that we’re happy with.

That’s all we’ve got for now, survivors. Thanks for playing!
Source: Daybreak's Website
21/09/16 09:38

Another New Offroader Skin

Another new Offroader Skin discovered in the latest test server update, very Patriotic, if you're from the US :) Looks cool!! @infectioncast

Source: Twitter
19/09/16 07:55

King Of The Kill Test Server Patch 1343533

Following the deployment of King Of The Kill build 1343533 to the test server, 1914 changes have been noted in the core item file spanning 85 items.
NEW ITEMS
The following items have been added to the item file...

$0.05 - $0.13

Alpha Launch Crate

$0.10 - $0.44

H1Z1 Wearables Crate

$0.34 - $0.63

Battle Royale Wearables Crate

$0.80 - $1.63

Marauder Crate

$0.24 - $0.65

BR: Vigilante Crate

$0.05 - $0.32

Mercenary Crate

$2.51 - $3.87

H1Z1 Invitational Crate

$0.05 - $0.13

Showdown Crate

$0.03 - $0.05

Renegade Crate

$0.04 - $0.06

Wasteland Crate

$0.02 - $0.04

EZW Crate

$0.04 - $0.08

Predator Crate

$0.02 - $0.04

Ronin Crate

$0.04 - $0.13

2016 Invitational Crate

RENAMED ITEMS
These items already exist in the item file but have been renamed and possibly re-categorised.
CURRENT VALUE NEW VALUE

View More Details

Disclaimer: this post has been automatically generated based on a comparison of game data files, the changes listed above are only theoretical and may not appear on the live server and could be subject to change at any time.
New Z2 Map Available

Our Whitelisted Server - The Stronghold H1Z1 Stronghold

This is a joint collaboration effort between ourselves, Survivors Rest and PhazePyre.

Registered: 9188 - Applied: 15 - Whitelisted 3629
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Recently Looted Items
PoliceCar TurboPoliceCar TurboGraupmannGraupmann's Beef Chunks
SjobergSjoberg's Diced TomatoesGratGrat's Spicy Chili
White Motorcycle HelmetWhite Motorcycle HelmetAll Purpose GogglesAll Purpose Goggles
GratGrat's Refried BeansDoctorDoctor's File
Black JeansBlack JeansGrey WorkbootsGrey Workboots
Spool of TwineSpool of TwinePork Sausage with GravyPork Sausage with Gravy
BBQ Chicken SandwichBBQ Chicken SandwichRed Motorcycle HelmetRed Motorcycle Helmet
.44 Round.44 RoundLight Blue Tactical HelmetLight Blue Tactical Helmet
Basic BandanaBasic BandanaFlareFlare
Antibiotic PillsAntibiotic PillsM1911A1M1911A1
Newly Created Squads
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Group Image [SHue] Super Hue Clan2
Group Image [UbS] Ubersoldaten1
Group Image [DeepS] DeepSouth1
Group Image [BigH1] Big H1Z11
Group Image [FR] EagleRoyal1
Group Image [Jetix] Jetix2
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