02/04/15 09:34

Game Update 4/2

Servers will be coming down tonight at 3AM Pacific for 4 hours. Patch file size will be larger than normal due to the changes made to the map. This patch will also include a server and player wipe.

Patch Notes:


  • New Male character model is available
  • The Dam area has been given a major overhaul.
  • Battle Royale starting area has been updated.
  • Current Grid position is now shown on-screen(like BR). Hand drawn map has basic grid markers.
  • Added a new equip slot for the face
  • Fixed Bug - player will now exit a vehicle towards the same side on which they are seated.
  • Fixed bug where player could sometimes get injured when moving off a rock.
  • Fixed a lot of erroneous terrain bugs that have caused objects to float including cars, campsites and other smaller objects
  • Added a small improvement to placing free placed items, preventing them from being able to clip through walls.
  • Server optimizations made to the body sim
  • Zombies will now wear the lootable hats and helmets they have in their inventory. They will carry weapons. Note: They do not the wear lootable shirts or pants yet.
  • Pickup Truck first person interior has been enhanced.
  • R380 pistol added to game, it is a high fire rate, low caliber pocket pistol. The R380 can be found in BR and around the world in the core game.
  • 12GA Shotgun damage increased.

Zombie Spawn Changes


  • Made zombie total population based on player population, to keep low-pop servers from getting completely overrun. This does not include the current wandering hordes (which are accounted for outside this number). On a server full of players, the total number of zombies is unchanged.
  • Biased zombie spawns toward areas with more player heat, and more items, so that cities, camps and player firefights have the highest rate of zombie spawns, and the wilderness areas have less.
  • Made the spawned zombies that occur in player spawn areas biased more toward low-speed shamblers, so that new players (with no weapons) can more easily run away.

Workbenches, Ammo Conversion, Gun Dismantling, and You


  • Workbenches can be found in the world or crafted and placed. If you are close enough to the workbench you will be able to use it to create specific recipes. You don’t actually interact with the workbench at this time, you just need to have it in your proximity. It can be used to convert ammo into other types of ammo, break down guns into gun repair kits, or to create some of the existing recipes that would be too difficult to do by hand.
  • Any type of ammunition can be broken down into “Gun Components”. Each bullet or shell will give you 1 Bullet Component. You can then use 2 Bullet Components to make any other type of ammunition.
  • Guns can be dismantled into “Gun Parts”. Larger guns will give more gun parts. You can then use three gun parts to create a “Gun Repair Kit”. This repair kit can be used on weapons to repair them. Currently this will repair any weapon, but in the future it will be restricted to guns only.
  • Metal crafting recipes will now require a workbench to create. This includes the recipes for Metal Sheets, Metal Pipes, Machete, Combat Knife, Bear Trap, Landmine, IED, and the above mentioned conversion recipes for ammo and guns.

Source: Reddit
01/04/15 06:55

1st April 2015

  • [Map] Moved the coords to be fixed at the top of the screen instead of attached to the pointer
31/03/15 10:19

31st March 2015

  • [Map] - BR Grid overlay is now available to toggle on the map.
30/03/15 01:36

H1Z1 Companion Twitch Bot

Hey guys another quick update about our latest feature thats just being deployed to the site.

In our quest to reach out and provide database services, we have now created a companion chat bot for Twitch that any of our site users can add into their channels.

The bot currently only provides a few simple commands including !craft which searches our database directly for recipes and returns to chat the required materials needed to make them. I'm hoping to extend these commands over time and I'm open to any suggestions the community has of what they may like.

This bot is free to use and can be added to your channel directly from this page, I hope it can be of use to you.

http://www.h1z1db.net/twitchbot
30/03/15 01:33

30th March 2015 - Twitch Bot

  • [Twitch] - H1Z1 Companion Twitch bot service released View Details
  • [Map] - Fixed the bug that would place a single marker when drawn shapes were being deleted
  • [Map] - Fixed the bug that centres your map on every squad member /loc upload, now just does it on yours.
  • [Map] - Further tweaks to our map to help further improve speed
28/03/15 12:32

Quick maintenance 3/28

We will be bringing the servers down briefly to adjust spawn rates and ratios for the Zombies and other AI driven animals. We will also be adjusting some other server parameters to reduce some of the lag related issues.

Source: Reddit
28/03/15 12:30

Post Patch notes for Client version 0.62.2.41172

After a rocky start to the morning (with client version 0.62.1.41115) we patched the major crash bug that appears to have been caused by some threaded code issues. After seeing the volume of crashes, we locked the servers until we addressed the significant crash.
  • A few reports have come in about the client hanging on exit, we're looking at that.
  • The zombie density and distribution changed pretty significantly, so you will find them in different areas, and hopefully in generally larger amounts. You will probably find FEWER of them wandering lonely in the wilderness for now.
  • With the increase in zombie and other characters, there's a chance there will be lag-related issues.
As usual, I will update if we find more things and you can reply here with additional issues.

UPDATE: We're looking at the adjustments to reduce the lag-related issues.

UPDATE: I've been on the servers most of the day adjusting settings to deal with some of the lag issues, and the team is also making some other adjustments to deal with some additional slow-downs on the server side of things.

Source: Reddit
28/03/15 11:54

28th March 2015 - Load Times Improved

  • [Hardware] - New Dedicated Serer has been provisioned, now serving all our map tile data (terrain, roads, names)
  • [Map] - Implemented a CDN (Content Delivery Network), all served mapdata is pushed through local serers now, should increase load times on cached tiles.
  • [Map] - Optimised all map tiles and made them much smaller, all zoom levels. The map should zooooommm!
27/03/15 03:35

Unofficial Patch Notes 03/23 to 03/27

PhazePyre has just released his Unofficial patch notes, lots of goodies found.

Read all about it on Reddit.
27/03/15 10:50

27th March 2015

  • [Website] - Updated the player registration page to show more clearly details of Gravatar and that its optional.
New Z2 Map Available

Our Whitelisted Server - The Stronghold H1Z1 Stronghold

This is a joint collaboration effort between ourselves, Survivors Rest and PhazePyre.

Registered: 9572 - Applied: 8 - Whitelisted 3841
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