05/02/15 12:00

Server Wipe 2/5

Tomorrow as part of our normal game update, we will be doing a complete server wipe. What does that mean for you? Think of it as a factory reset. We are going to be wiping the world clean of any player built structures, vehicle placement, everything. We are also going to be doing a full character wipe as well. Your characters will not exist on any servers, so you will have to create new ones.

What won’t be going away are any account locked items. These items are things like crates and crate keys. All the cosmetic skins you found inside the crate or won from Battle Royale will be safe and be locked to your account. The things that will not be safe are anything you have on your character or hidden in the world at the time of the wipe.

For people who purchased the Premium or upgraded to the Premium Edition will be topped off up to 3 Airdrop Tickets. If you already have 3 or more Airdrop Tickets you won’t be receiving any additional ones. This won’t happen at the exact time of the wipe but will be granted to your account within a few business days afterward.

Full server wipes are a part of Early Access and this won’t be the last one. They help make the game better in substantial ways. We appreciate your support in H1Z1 and the game has already grown a huge amount because of the collaboration between us.

You will receive the full list of other patch notes as we get closer to announcing when this downtime will exactly be tomorrow.

Source: Sony Forums
05/02/15 12:00

Game Update Notes 2/5

Servers will come down at 7AM for approximately 4 hours.

This will include a full server wipe and only allow for one character per server after the patch.

Release Notes

  • Sitting will cancel auto-run.
  • Fixed a bug where players can interrupt equip actions too quickly.
  • Fixed an issue where ammo count could become incorrect if you interrupt a reload action.
  • Objects making noise above or below you in a multi-story building will now be properly attenuated.
  • Added slight zoom to all guns and bows in Iron Sight mode.
  • Lowered sway on .308 rifle while in scoped mode.
  • Fixed an issue with hydration burning too fast when stamina was full.
  • Fixed a bug that would occasionally cause oddities on SLI setups
  • Dropping an item from a world container places it at the players feet instead of the world container origin. The latter would hide it in the world container model.
  • Vehicle stability adjustments – angular damping, moment of inertia, center of mass, tire friction and steering range tuning on the OffRoader, PickupTruck and PoliceCar.
  • Working on getting the vehicles to be more stable and less likely to abruptly roll or flip (this will still be possible on rocks, rough terrain, and player placed objects) but trying to make them more fun and survivable.
  • Fixed /respawn on PvE servers.
  • Fixed self-damage on PvE servers; the players may be the source of damage to themselves without mitigation.
  • Made players names reusable across servers. Names on each server must still be unique.
  • Battle Royale: Cleaned up gas after matches.
  • Battle Royale: gas damage reduced.
  • Fixed certain points of interest not getting reported when players entered.
  • Limited players to one character per server.
  • Recipe Changes
  • The makeshift shovel recipe now requires a metal sheet instead of a metal shard.
  • The storage container recipe now requires more materials.
  • The barbed wire recipe now requires wood planks and more metal shards.
  • The snare recipes now requires more metal shards.
  • The dew collector recipe now requires more wood planks and wood sticks.
  • The ground tiller recipe now requires more metal shards.
  • Bulk Changes - Many bulk changes have been made in an effort to meet somewhere in the middle of realistic and not annoying.
  • Canned food is 25 instead of 100.
  • All instances of water bottles are 25 instead of 50.
  • Backpacks are 150 instead of 600.
  • Military backpacks are 500 instead of 1400.
  • Car batteries 300 instead of 100.
  • Car fuel is 100 instead of 10.
  • Wood logs are 50 instead of 100.
  • Wood planks are 25 instead of 50.
  • Campfires are 50 instead of 100.
  • Scrap Metal is to 25 instead of 5.
  • Metal Sheets are 100 instead of 50.
  • Metal Pipes are 150 instead of 50.
  • Shirts are 50 instead of 100.
  • Jeans are 50 instead of 100.
  • Many melee weapons have had their bulk reduced.
  • First aid kits are 25 instead of 10.
  • All meat is 15 instead of 5.
  • Rifle ammo is 2 instead of 1.
  • Shotgun shells are 5 instead of 1.
  • Arrows are 5 instead of 1.
  • Shirts can now only hold 50 bulk instead of 90.
  • Pants can now only hold 50 bulk instead of 100.
Source: Sony Forums
03/02/15 12:00

Game Update Notes 2/3

H1Z1 servers will be coming down at 1:00PM Pacific and will remain down for approximately 2 hours.

Patch Notes:

  • Bandages and First Aid Kits no longer heal vehicles when used from the trunk
  • Reduced the amount of stacked ammo that can be found in the world. Finding a full magazine worth of ammo will be very rare.
  • Adjusted the amount of durability lost on worn equipment when killed.
  • Adjusted the amount of durability lost when firing weapons.
  • changed some input mapping data which may reset some edits done to InputProfile_user.xml if they player has edited them
  • Speculative fix for large latencies when players dismount vehicles.
  • Fixed additional cases of poison gas persisting after leaving a Battle Royale match.
  • Adjusted toxic gas damage.
  • Adjusted some server configurations to improve overall server performance
Source: Sony Forums
02/02/15 12:00

Sony Online Entertainment Becomes Daybreak Game Company

Dear Players, Partners and Friends,

Today, we are pleased to announce that we have been acquired by Columbus Nova, an investment management firm well known for its success with its existing portfolio of technology, media and entertainment focused companies. This means that effective immediately SOE will operate as an independent game development studio where we will continue to focus on creating exceptional online games for players around the world, and now as a multi-platform gaming company. Yes, that means PlayStation and Xbox, mobile and more!

As part of this transition, SOE will now become Daybreak Game Company. This name embodies who we are as an organization, and is a nod to the passion and dedication of our employees and players. It is also representative of our vision to approach each new day as an opportunity to move gaming forward.

So what exactly does this mean for you? It will be business as usual and all SOE games will continue on their current path of development and operation. In fact, we expect to have even more resources available to us as a result of this acquisition. It also means new exciting developments for our existing IP and games as we can now fully embrace the multi-platform world we are living in.

Our games and players are the heart and soul of our organization, and we are committed to maintaining our portfolio of online games and pushing the limits of where we can take online gaming together.

Thank you for your continued support. See you in game!

The Team at Daybreak
30/01/15 12:00

Game Update Notes 1/30

H1Z1 servers will come down at 12:00PM Pacific for roughly 2 hours.

Patch Notes:

  • Battle Royale: Pressing “M” brings up a map
  • Fixed a few client crash cases
  • Adjusted zombie behavior from airdrops
  • Loot spawn adjustments
  • The satchel has a new model and icon
  • IEDs and Punji Sticks will no longer damage players on PvE servers
  • Gameplay tips have been added to the death screen message.
  • Battle Royale: Made some improvements to the gas visuals and movement
  • Battle Royale: Fixed an issue where players would start in green gas
  • The makeshift bow now has a unique model.
  • Modified campfires, BBQ, and furnace so that they should perform better under heavy load.
  • The wrench now has a wrench model
  • The repair hammer and repair wrench now repair structures or vehicles on each combo swing instead of the just the first one.
  • The starter belt pouch now has a 2 second shred timer (it was instant before).
  • Furnaces now take damage/decay and can be repaired with hammers.
  • Increased server stability.
Source: Sony Forums
27/01/15 12:00

Game Update Notes 1/27

Servers will be down starting at 2:30PST for approximately 2 hours.

Patch Notes:

  • More loot spawning adjustments
  • More sorting options are available on the server select screen
  • Fixed issue where you were unable to go back to the server list after deleting the only character on a server
  • Loot bags dropped from players and zombies have been increased in size, making them easier to see
  • Battle Royale: Trees, bushes, and plants can now be interacted with in Battle Royale
  • Battle Royale: There is now a "Play Battle Royale" button in server select screen

Source: Sony Forums
26/01/15 12:00

Game Updates Notes 1/26

Servers will be coming down at 1:00AM Pacific (1/27) and will remain down for approximately 90 minutes.

Patch Notes:
  • Fixed an issue with loot which was preventing re-spawning of some items.
  • Battle Royale: Fixed some issues which were causing problems when a match would complete
  • Additional general server stability adjustments
Source: Sony Forums
23/01/15 12:00

Game Update Notes 1/23

The servers will be coming down at 3:45 PST for approximately 2 hours.

  • Revised loot spawn rules
  • Your nameplate will not display while prone.
  • Fixed Metal Doors to open/close/lock/unlock properly.
  • Punji stick traps, dew collectors, and rabbit traps will now slowly decay over time. They can be repaired with a hammer.
  • Punji sticks have lower health and should be a little easier to remove.
  • Spool of twine now has a unique icon.
  • The arrow recipe now produces one arrow instead of two.
  • Increased placed barricade resistance to damage.
  • Slightly raised the chance to harvest usable cloth from dead zombies.
  • Metal pipes, metal sheets, and hunting rifles can be melted down in furnaces for metal bars.
  • There were two Calamity (EU) servers. One has been renamed to Collapse (EU). Please check the green character indicator on the far left of server select to see if which server your character is on.
  • The ground tamper item has been disabled and the recipe to make it is no longer discoverable
  • Improved Vehicle Survivability
  • Rotten food has been removed from the fridge spawners

Source
20/01/15 12:00

Game Update Notes January 20th

Servers will be going down at 2:00PM with an approximate downtime of up to 2 hours. Servers should be returning around 4:00PM Pacific.

The update includes the following fixes:
  • Fixed issue with loot rules which were preventing spawning items inside containers
  • Metal Gate should now work properly
  • Floating Arrows should no longer cause damage or obstruct vehicles.
  • Structures are now more resistant to damage
  • Zombies should no longer slide or attack while knocked down
  • Dragging a stack of items that was too large to fit in your inventory would not move any of the stack. It now tops off as much as it can fit
  • Fixed issue where the inventory wouldn't accept the maximum it could hold when picking up items from proximity/containers.
  • The dew collector should work now, seriously
  • Adjusted many items so that they will stack in the inventory properly
  • Added a recipe for a Metal Door that is more durable than a wooden door
  • Additional server list sorting options are now available
  • The inventory option "Delete" has been removed
  • “Drop”, “Unload” and “Place” inventory options have been removed from proximity items
  • Rebalanced melee damage, including fists
  • Enabled melee headshot damage for NPC's and players
  • Fixed issue with the Runamok Toxic Cavern container not working
  • Stagnant water can now be purified in barbecue.
  • Bear meat can now be cooked on a barbecue.
  • Rabbit stew can now be cooked. It now requires cooked rabbit meat instead of raw rabbit meat.
  • Hammers, wrenches, and combat knives can now be melted down into bars inside of a furnace.
  • Some larger items like the machete and AR15 now yield more metal bars when melted in a furnace.
  • Animal traps now take damage.
  • The animal trap recipe now require four nails.
  • Fixed picking overlapping blackberry bushes where players sometimes had crouch to pick them successfully
  • Fixed event tickets so that tickets found in the world are granted and the name and count show up properly

Source
17/01/15 12:00

H1Z1 Game Update Notes January 17th

  • Air Drops have been adjusted for balance. Please see Cleggs post for specifics.
  • Adjustments have been to the servers to better balance load.
  • Fixes for some server disconnections should improve stability.
  • Improvements to overall connections (G29 and G99 errors) to the game.
  • Adjustments to game exit-to-desktop when disconnected (still tracking down more)
  • Improvements to server selection screen
  • Loot spawning in both regular and Battle Royale maps have been adjusted.
  • Changes to the weather system should improve performance.
  • Fixed a few servers that were set to the wrong modes
  • You should no longer be able to cause bleeding on other players in the PvE servers
  • Reduced some timers for crafting

Source
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