John Smedley took to Reddit this morning to explain changes to the roadmap and how delays to certain functionality was inevitable.
There is obviously no great way to say this but we had to move Team Battle Royale (leader boards and party system) to the June 30th update. They just were not in a place to get out there yet and we want to make sure we nail this one. The feature will only benefit from the delay. Does it suck? Yes. But we know it will be better in the long run.

Military outposts have also been moved to the 30th. And yes, they will require a wipe. I know, I know, we just did a wipe. We thought we could add them in a way that would not require a wipe but after a lot of stressing over it and trying different solutions we landed on the result that we will still need one. So on during the June 30th update we will be wiping the map again. Are we happy about it? No, not at all. We want to wipe as few times as possible because the nature of the game is geared towards building bases and growing. We hope the next wipe won't have to happen for a good amount of time. But in the end, yes, this is still Alpha and we need to do these things at this stage in game development. Sorry (seriously)

We do have something new and interesting to add to the June 23rd update. You will now be able to craft different types of arrows. You can create fire and explosive tipped arrows. We won't be telling you exactly how to do it because we want the discovery to be a surprise but it's exciting none the less.

Again we want to get things out on time but for those of you who have been with us from day one, you know things have to get moved. We try to do this as little as possible but sometimes it does happen.

Thanks for continuing to hang out with us. We had a rough few days with the crashes that set us back a bit but the game is up and running smoothly again.

I have been thinking about the issue with the Test server reports a lot lately. Obviously some things are getting lost in the mix here on the H1 Reddit page and we aren't capturing all the issues on the Test build and then they make their way to the Live build. I was thinking about starting up a H1 Test sub reddit to dedicate to those of you who are awesome enough to actually use the Test server for its intended purpose. Do you think that would be a good idea? Do you have better ideas? Let me know in the comments below because I don't want you thinking that we are completely ignoring your reports. Seriously, why would we ignore them? That benefits literally nobody. We built the Test Server for a reason, now we have to make sure we get your reports in the best fashion. We are here to make an awesome game with you and we truly appreciate those who take the time to report back to us.

Thanks again H1 crew!

Source: Reddit