12/05/15 09:57

Crossbow Wireframe

@crowempires the Art Director on H1Z1 has tweeted a picture of the upcoming Crossbow...

Source: Twitter
12/05/15 09:55

Tank Tops Wireframe Work

@crowempires the Art Director on H1Z1 has tweeted that their starting tank tops this week.

Source: Twitter
12/05/15 12:42

DDOS Attack 12th May 2015

Many of you will of noticed that our site was unavailable last night, unfortunatly it would appear that somebody has taken a dislike to what we do and decided to DDOS our service.

Our hosting provider took action but was overwhelmed by the shere number of connections being presented and conseuqenlty the service was unavailable for many hours.

I can only apologise and hope this was a one off occourence.
11/05/15 01:03

11th May 2015

  • [Website] - Steam market data capture every 30 minutes.
  • [Website] - New page added showing market items
09/05/15 11:41

Hotfix Update 09/05

These are the following things that will be hotfixed in at 11:30 PM tonight. Expect at 2 hour downtime.

  • Fix for some crates not opening correctly (blank spaces causing no items to be granted)
  • Fix for M9 damage
  • Fix for some door placement issues
09/05/15 02:37

May Roadmap

Daybreak have announced the roadmap for May, read all about it here...

09/05/15 02:07

9th May 2015

  • [Website] - Added ability to have game style tooltips on you're website.
08/05/15 08:54

Quality of Life Patch and Marketplace 5/8

We will go down at 6:00am pacific

Estimated downtime will be 3 hours

We should be back up by 9:00am pacific

Release notes

Steam marketplace

It will be included in this update. You will be able to see your items in your Steam Inventory. While we continue to do some testing, you will not be able to trade your items immediately. We’ll update everyone again when this is turned on. This will be the same for the marketplace. It will be enabled at some point Friday after some additional Live internal testing. We hope to have the marketplace up very quickly after we validate.

Quality of Life Fixes
  • Potential fix for issue where players are stuck at the loading screen
  • Fixed issue where players were losing shotgun shell under certain reload conditions.
  • Locked up bow/weapon bug fixed
  • NPCs are a lot less likely to clip through doors now
  • You can no longer produce blackberry juice with dirty water by taking advantage of auto-subcombines.
  • Fix bug where vehicles continue to play water sounds when driving out of water.
  • Demolition hammer and repair hammer should work no matter where you hit the object.
  • The H1Z1 Crate now drops in Battle Royale and Survival
  • Plated and wooden Armor now mitigate damage correctly on the front and back side
  • Fixed an issue which allowed sound to continue playing while the game is minimized
  • Players are now restricted from building in the out of bounds area.
  • Players now are slowed by water by the intended amount.
  • Fixed issue with female breasts when crouch strafing with rifle
  • Fixed. Players unable to replace some doors after destruction.
  • Coffee now replenishes hydration properly.
  • Bears and wolves will no longer attack a player inside a vehicle.
  • Reduced the fuse time on flash bangs
  • The duration of the flash bang blinding effect has been increased
  • Added a "Battle Royale" page to the character create flow.
  • Disabled the recipe for "Metal Shed" as it was a pre-alpha test item that had no support for doors or correct placement.
  • Made vehicle occupants follow the first person only rule set.
  • The Pleasant Valley Area map now looks like a brochure map, with close-ups of three towns.
  • Players now start in 'active' weapon stance
  • Several damage sources (notably Molotov cocktails and grenades) were tracking damage incorrectly on PvE servers. This should now be fixed.
  • Fixed noticeable hitch when dying
  • Fixed jittery camera when sitting in the back of the truck
  • Door collision should now stay put after opening and closing several times
  • IED should now explode properly when ignited.
  • .308 bullet damage has been increased.
  • Male and Female pants were updated with a model and texture tweak
  • Breathing sounds only play while sprinting when stamina is below 60%. Lower stamina levels have heavier breathing. Letting go of sprint will play a breathing cool down for 10 seconds.

Source: Reddit
07/05/15 01:16

Patch Moved To Friday Morning

We are going to be pushing the Quality of Life patch to Friday morning. We have been updating the Test Server with fixes as they come in. We want to make sure we get as many of the issues fixed in this patch as we can. Look for the full list of fixes tomorrow.

Rest assured that with each upcoming patch we will continue to include bug fixes alongside new content. We will also take the time to include a Quality of Life Patch once a month moving forward. We are finishing our list for the May Roadmap now and it should be completely updated tomorrow or Friday.

If you haven't yet, jump onto the Test Server and give us your feedback in new threads with the label [Test Server].

Source: Reddit
06/05/15 10:25

Unofficial Patch Notes 04/30/2015 to 05/05/2015

PhazePyre has just posted findings from the latest patch update, this is now live on the test server but as yet is unconfirmed if all changes will carry forward to live.

  • Item Name
    • Gas Grenade
    • Smoke Grenade
    • IO.Door.RestaurantDoor01
      • I feel like this may be an incorrect addition to the Locale files?
    • Renamed Flashbang to M-84 Stun Grenade
  • Item Description
    • Once deployed, the Smoke Grenade will emit a large cloud of Smoke that can be used to cover tactical movements.
  • General
    • [[key]] Claim [target]
    • You may not build structures in the quarantine area.
      • Quarantine area?! What does this mean!?
    • [[key]] Undo placement of [target]
      • *I really hope this put the structure into your inventory again, but I hope they take into account inventory space and have a "You don't have enough space to undo placement".
  • Smoke Grenade
  • Icons
    • Smoke Grenade
  • Bears and deer now have health regeneration, unsure if both wolves and rabbits will have that as well.
    • Bear: 0.1HP/msec
    • Deer: 0.01HP/msec regen
  • Modifying Character Inventory?
    • BaseClient.ProxiedCharacterItems
    • ProxiedCharacter.CanMutateInventory
    • Self.CanMutateInventory

Source: Reddit
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